GPH 250| Digital Modeling I
Winter Quarter/Wed
GPH 250 Home Lectures Assignments Hall of Fame Resources

spacer Location: Lectures / Lecture 06
spacer
Lecture Plan
Week 01
Week 02
Week 03
Week 04
Week 05
Week 06
Week 07
Week 08
Week 09
Week 10
Week 11
Week 06
  Texture and UV II
Case study 1
  Use all your low poly geometry models, unwarp the UV for indiviual parts
  Check with checker texture to view the result.
  checker texture:
 
  You can review tutorial textureII.ppt file (2.7M), or download maya files we use in class to play with.
  Note: all the NURB surface have UV come with it, so you don't need to unwrap it, just put that texture on.
 
 
   
  Note: all the NURB surface have UV come with it, so you don't need to unwrap it, just put that texture on.
Lab section @ CTI 819 8pm-9pm